So, approximately 0.2% of people would get exactly this result, i.e. So, let’s plug that in…ġ4 days * 1 player * 30 runs * 6 items = 2520 itemsĬhance that none of 2520 legendaries will be primal = (399/400)^2520 = 0.001822 Sure, you’ll get slightly less drops per GR, but you can run three times as many GRs in the same time. Drop the GR level until you can run them in 3-4 minutes a run. That means you’re taking 12 minutes per GR. You said you’re managing 10 GRs in two hours. The issue is how slowly you’re running your GRs. ![]() IIRC gambling does, and obviously loot drops from mobs does. But after opening well over 200 caches after unlocking the double primals, and getting at least 3 primals from upgrading, I know for a fact that both of those mechanics do not result in doubling. ![]() ![]() So, approximately 6% of people would get exactly this result, i.e. We are ALL learning since the patch notes and seasonal data isnt or wasnt 100 definitive. That’s 14 (days) * 2 (players) *10 (runs) * 8 (items) = 2.240 items.Ĭhance that a legendary will be primal = (1/400)Ĭhance that a legendary will not be primal = (399/400)Ĭhance that none of X legendaries will be primal = (399/400)^XĬhance that none of 1120 legendaries will be primal = (399/400)^1120 = 0.060597
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